Once you can keep a perfect running count and convert to true count, the next step is learning when to deviate from basic strategy. The Illustrious 18 and Fab 4 are the most valuable deviations for the Hi-Lo counting system in a 6-deck S17 DAS game.
When the index is positive (e.g. +3), deviate from basic strategy when the true count is at or above that number. For example, Insurance at +3 means: take insurance when TC is +3 or higher.
When the index is negative (e.g. -1), deviate from basic strategy when the true count is at or below that number. For example, 13 vs 2 at -1 means: hit instead of stand when TC is -1 or lower.
The 18 most valuable count-dependent strategy deviations, ordered by importance. The first 6 provide roughly 90% of all deviation value.
| # | Play | Idx | Dev | Basic |
|---|---|---|---|---|
| 1 | Any vs A | +3 | Insurance | Hit |
| 2 | 16 vs 10 | +0 | Stand | Hit |
| 3 | 15 vs 10 | +4 | Stand | Hit |
| 4 | 10,10 vs 5 | +5 | Split | Stand |
| 5 | 10,10 vs 6 | +4 | Split | Stand |
| 6 | 10 vs 10 | +4 | Double Down | Hit |
| 7 | 12 vs 3 | +2 | Stand | Hit |
| 8 | 12 vs 2 | +3 | Stand | Hit |
| 9 | 11 vs A | +1 | Double Down | Hit |
| 10 | 9 vs 2 | +1 | Double Down | Hit |
| 11 | 10 vs A | +4 | Double Down | Hit |
| 12 | 9 vs 7 | +3 | Double Down | Hit |
| 13 | 16 vs 9 | +5 | Stand | Hit |
| 14 | 13 vs 2 | -1 | Hit | Stand |
| 15 | 12 vs 4 | +0 | Hit | Stand |
| 16 | 12 vs 5 | -2 | Hit | Stand |
| 17 | 12 vs 6 | -1 | Hit | Stand |
| 18 | 13 vs 3 | -2 | Hit | Stand |
Four surrender deviations that apply when late surrender is available.
| # | Play | Idx | Action |
|---|---|---|---|
| 1 | 14 vs 10 | +3 | Surrender |
| 2 | 15 vs 10 | +0 | Surrender |
| 3 | 15 vs 9 | +2 | Surrender |
| 4 | 15 vs A | +2 | Surrender |